Big Two
Now that you have browsed Big Two Toyota of Chandler's inventory of new Toyota models, please take a minute to view our comprehensive inventory of used cars serving Phoenix metro area. Every pre-owned vehicle that comes to our Toyota dealership serving the Phoenix Metro area undergoes a detailed inspection to ensure the quality of our used cars. Big 2 is an implementation of the popular card game Big 2 or Big Two (Choh Dai Di, Da Lao Er, Chinese Poker, Cap Sa, and many other names). Big Two is a very popular cards game in East Asian countries. The game is played by four players with objective to be the first to get rid of their cards (similar to games like Crazy Eights).
Big Two Card Game
Big Two is an exciting game for four players which originated in China and quickly spread around the world due to its fun and addicting gameplay. There are also variations of Big Two for 2 or 3 players described in the variations section below, along with a number of other changes or versions of Big 2 that may be encountered. As this game has spread rapidly and is played in a great number of different locales, it is also found by a number of different names including Big Deuces, Da Lao Er, Top Dog, Sho Tai Ti and Choh Dai Di.
Players, Deck and the Deal
This game uses the standard deck of 52 cards which rank in the following order, from highest to lowest; 2, Ace, King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3. In addition to this ranking by denomination, the suits are also ranked in the following order, also from highest to lowest; Spades (♠), Hearts (♥
Big Two Toyota
), Clubs (♣) then Diamonds (♦). This suit ranking usually comes into play when cards of identical rank are played. The ultimate objective of Big Two is to be the first player to get rid of all his cards.Big Two Story Houses
The dealer can be determined using any of the standard methods, with cutting for high card a very common method. The ranking of the cards is identical to that given above for ranking of cards in the game. If two or more players cut cards of the same numeric ranking, the suit ranking is further used to determine the highest card. Once the dealer is determined the dealer would shuffle the cards and offer the deck to the player to his immediate left for the cut. If this player declines the cut, the dealer himself should perform the cut.
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Big Two Story Houses Pictures
Play of the HandIn this example, player 1 plays a pair, Player 2 beats this pair (by suit). Player 3 then beats the last pair with a higher numbered pair. Player 4 subsequently passes, not able or choosing not to beat the pair of 9's. |
After this player plays, the turn rotates around the table in a counter-clockwise direction from player to player. The next player in turn attempts to play a higher combination of cards than that previously played to the table. If he does not have (or does not want to play) such a combination, he passes, and the turn moves to the next player in turn who attempts to beat the combination. Cards are played face up to the center of the table such that all players can clearly see the card or card combination played. This will create a growing pile of cards in the center of the table as the players continue to make their plays. Play continues around the table from player to player, each attempting to play a higher combination of the same number of cards than that previously played. When attempting to beat a previous card or combination, the higher combination played must consist of the same number of cards as the combination previously played. Once three consecutive players pass (not able or not wanting to play a higher combination of the same number of cards), the entire pile of cards in the center of the table is usually set aside. Then, the individual who last played the highest combination starts the cycle again by playing any card or legal card combination to the center of the table. Since he is starting a new series of plays, the combination he plays may consist of any legal number of cards. As before the players in turn then attempt to play a card or combination that can beat the last played. Having passed, a player is not forced to pass on his next turn and may elect to play the next time it is his turn.
At any time during the game a participant may ask any other participant how many cards they have left in their hand. The player asked must give an accurate answer.
Legal Combinations
The following shows the complete list of allowable combinations, grouped as to the number of cards in the combination. A player may only play a higher combination consisting of the same number of cards. For example, a three card combination may only be beat by a higher three card combination.
Cards in Combination | Description | Example | |||||
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1 | A single card combination consists of just one solo card. These use the ranking of cards as described above when being compared. A card of the same denomination but a higher ranking suit will beat a card of the same denomination of a lower ranking suit. | ||||||
2 | Two card combinations always consist of a pair of cards of the same denomination. A pair of higher denomination cards will beat that of a lower denomination. A second pair of the same denomination can beat the previously played pair if one of its cards is of the suit of spades (the highest ranked suit). | ||||||
3 | This will always consist of three cards of the same denomination. Three cards of a higher denomination beat a triplet of a lower denomination. | ||||||
5 | There are a number of legal five card combinations which are ranked in the following order, from lowest to highest:
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Winning the Game
The first player to play his last card to the center of the table is immediately declared the winner of the hand. The remaining players are assessed a penalty based on the number of cards they have remaining in their hands as follows:
Cards Remaining in Players Hand | Points Per Card |
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9 or less | 1 |
10 to 12 | 2 |
13 | 3 |